Between each level, you’ll be treated with a short cut-scene that connects the story. After beating the sixth level, you’ll have one final episode, however, it is just the final boss fight. Panzer Dragoon is split into six episodes, each lasting approximately five minutes in length and ending with a boss fight. The game features no upgrades of any sort, so your attacks are as-is for the entire game. The standard gun was pretty useless, save for a few incoming missiles that couldn’t be locked-on to. Most enemies can be locked-on to, so I found most of the time, I just locked-on and fired. From start to finish, you’re equipped with two weapons, a standard gun and a lock-on weapon. It does get pretty annoying having to circle your view around 360 degrees to attack enemies from different angles, but at least you have a mini-map that shows little red blips when enemies are around you. As you fly through each level, you’ll be attacked by a variety of different enemies, some that can attack you from any direction. You control the weapons and some basic movements, while the game provides the forward momentum. Panzer Dragoon is an on-rails shooter (think Star Fox). Clowns to the Left of Me, Jokers to the Right
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